Game Development Reference
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3. Insert it in the scene with the player (maybe a whale) and the object with which the
collision occurs (a litle iceberg). Remember to use File | Append to add the objects:
4. Select the whale, and press Add Game Property to include the property life in the
whale with value 100 as Integer , as shown in the following screenshot:
As a soluion for not geing confused between the names of objects and it's
properies, you can type P at the end of the text, for example, lifeP to the
property life for whale. For your character, you can decide to make a property
called whaleP or rename it to playerP .
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