Game Development Reference
In-Depth Information
Press the I buton of the NumIcebP property, since we can see the count/number
of icebergs being displayed when we are in Game Mode :
Select the player and choose Property as the value for Sensor , add And as the value
for Controller , and select Edit Object as the value for Actuator . In the Sensor brick,
choose Equal for Evaluaion Type , and select NumIceP as the value for Property .
Enter 3 for Value . In the Actuator brick, choose Replace Mesh and indicate which
player you want to change in the Mesh box. You need to have a bigger player in the
second layer to make the change:
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