Game Development Reference
Time for action - applying materials to CSG surfaces
It's ime to get rid of that grey checkerboard patern covering the walls and loor. You can
apply either a material or a material instance to a surface. We'll discuss the differences later.
Both types of materials show up in the generic browser with a green border.
Let's find a material that we can apply to our CSG surfaces. Open the generic browser, and
in the filter list, check Material and Material Instance Constant . If you have anything else
checked, like Staic Mesh , uncheck it.
Click on some packages. Any of them staring with HU_ contain human environment assets,
which is a good start. You'll see that a few materials show up, but not many. This is because
the packages haven't been fully loaded yet.