Game Development Reference
Time for action - placing lights and a player start
In this secion, we'll be placing actors, so we'll be mostly working in the 3D view. Close the
Geometry tools window, click on the Camera Mode buton, and save your work. First we'll
place a light. It is easy—right-click on the ground, then click on Add Actor | Add Light (Point) .
The light should appear where you clicked. Go to Lit mode, and you'll see your room appear
with lighing now, though it looks a litle strange, since the light is right on the loor.
Move the light up from the floor so it's in the middle of the room. You can also increase or
decrease the light's radius using the Scale tool. Give it a try.