Game Development Reference
UDK folder structure
The UDK folder structure looks like the following screenshot:
The UDK folder structure consists of the following four folders:
1. Binaries : game/binary executable.
2. Development : source code for UDK.
3. Engine : engine files.
4. UTGame : game iles. For level-design and environment creaion, the important
folder here is the content folder. The packaged environment's assets such as
models, textures, materials, sounds, and such are stored here.
For environment creaion and level design, the most important folder is UTGame
| Content | Environments . It contains all the files you need to create your map, as
shown in the following screenshot: