Game Development Reference
In-Depth Information
4. Also, see the litle blue wireframe arrow poining out of the nodes. That's the
direcion in which the player will be facing when he/she spawns. You may want to
rotate some of your PlayerStart nodes so that they're facing in a sensible direcion:
What just happened?
So, we know how to add player starts using the Actors tab in the content browser. Let's now
test our map by playing it in the editor, and see what happens when we add bots to our map
using the Ta b key to bring up the in-game console.
Time for action - play in editor
1. We'll cover this in more detail in another tutorial, but you can test your map by
clicking the Play in Editor buton (the litle black joysick at the top-right corner of
the window):
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