Game Development Reference
In-Depth Information
If you name it properly, Unreal will recognize this as a Deathmatch map, and once we place
the proper actors, Unreal will let you play it as a Deathmatch, Team Deathmatch, or
Duel map.
What just happened?
So, we know what the convenion is for naming the diferent types of maps, for example,
we know that if we wanted to create a death match level, we would call up our DM and if we
wanted a Capture the Flag level, we would name it CTF and if you wanted a Vehicle Capture
the Flag, it would be named VCTF . Let's move on and look at adding player starts to
our map.
Time for action - adding a player start
1. If you've been following the chapters so far, you may have noiced a lot of errors
that look like the following:
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