Game Development Reference
In-Depth Information
Adding Gameplay Elements into
your Map
This secion explains how to get all of the basic gameplay elements into your
map. In this example, we'll set up a Deathmatch map, which is the easiest type
to create. Capture the Flag, Warfare maps, and vehicle variants, which have a
couple of addiional node types that you need to add, are discussed at the end
of this tutorial.
In this chapter, we will cover:
Naming your map
Adding a player start
Play in editor
Placing pickups
Placing weapons
Placing jump pads
Adding other game objecive types
Adding path nodes
So let's get on with it…
Let's start by looking into gameplay elements.
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