Game Development Reference
In-Depth Information
3. Alternaively, you can also trigger a normal sound through Kismet . To do so, add
an AmbientSoundSimpleToggleable , which is found under AmbientSoundSimple
in the actor browser. Add it to the level and add the sound you want to play to its
properies:
A number of new properies are available in this actor:
BAutoPlay : Whether the sound should start by itself or not
BFadeOnToggle : Whether the sound should fade in and out
Fade Duraion and Volume : How fast it should fade in and out
 
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