Game Development Reference
In-Depth Information
ParticleEffects[6332:207] *** Terminating app due to uncaught exception
'NSInternalInconsistencyException', reason: 'Particle Mode should be Radius'
Figure 9-4 . The ParticleEffectSelfMade from the ParticleEffects01 project in gravity mode
Figure 9-5 . The very same effect using radius mode looks completely different
Emitter Mode: Gravity
Gravity mode lets particles fly toward or away from a center point. Its strength is that it
allows very dynamic, organic effects. You set gravity mode with this line:
self.emitterMode = kCCParticleModeGravity;
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