Game Development Reference
In this chapter, you took all your assets from SketchUp and made them into a walkthrough
game. You learned how to set up your environment in Unity 3D. You learned how to
create a realisic backdrop with an alpha map which you clipped in Unity to make parts of
it see-through. You set up a skybox so that you could see clouds and sky above the buildings
in the background and above you. There's been a lot to do in the chapter, but now you have
a finished level. You can be proud of your achievement.