Game Development Reference
Time for action - who said you can't have your game and play it?
Before you do, walk around your level and check obvious things, such as the height
of your eye level. If it's not quite right, use the Scale tool on your First Person
Controller widget thing, as you can see below.
2. When that's done, make sure your level is saved ( File ¦ Save Scene ), and then go to
File ¦ Build and run .
3. Select the following seings and add some graphics (Icon and splash screen image) if
you have them (If you wish to export to web, select the Web Player plaform instead).