Game Development Reference
In-Depth Information
7.
You can now Push/Pull the base up as high as it will go and paste a texture in there.
8.
Place the buildings in the hole.
What just happened?
First of all, you used your modeling skills to delete the area that you stamped out in
Chapter 5 , Game Levels in SketchUp , then to manually recreate faces with the pencil tool
unil you had illed in the gaps. You can see four of the ive faces you created in the previous
image. Remember, if you sick to drawing lines in the Red, Green, and Blue axes you will
usually be able to create planar (flat) boundaries with your Pencil tool which will fill in with
a face automaically.
Your final level might look something like this:
 
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