Game Development Reference
19. You should now have something like the following screenshot
What just happened?
Orthographic drawings depict the world without perspecive. Things don't get smaller the
further they are away from you. Cameras do. So when you pasted your photo over the
orthographic drawing, you had some problems. If you got the front of the car the right size,
the windshield looked too small. If you had the windshield right, the front would look too
big. What you've done to solve this problem is use two copies of the image stacked one on
top of the other. One is scaled to the windshield, and one to the front of the car. You then
used a layer mask to modify where you wished each of these two images to show. As you
can see from the previous screenshot, it works quite well!
The layers in your layer pallet should look like this: