Game Development Reference
16. Triple-click to select the whole model. Now use the Sample Paint tool in the
Materials pallet again to sample the image, then paint it onto the model.
17. The bevelled edge you created now takes on the colour that you blurred outwards
18. Delete the image and delete the botom face of the wrench.
19. Select the whole wrench and turn it into a Group . Copy it down the Blue axis, and
then use Flip Along ¦ Group's Blue Axis .
20. You now have two sides of the wrench. Explode them both and use Move along the
Blue axis to join them together.