Game Development Reference
In-Depth Information
9.
Use the pencil or arc tools to trace over the internal parts that you wish to push in or
pull out. Keep it all nice and simple as you can see here.
10. When you're done, use Push/Pull on the areas you've just created to raise or
lower them.
11. Geing a balance between modeled detail, and detail that's best let to the texture
comes with experience.
 
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