Game Development Reference
In-Depth Information
Checking face alignment and textures
1.
All faces in SketchUp have a back and front. It is very important in gaming for faces
to be the right way round. Click on the Monochrome view buton.
2.
You should only see white faces. If you see any blue ones, right click and select
Reverse Faces .
3. Hang on - there's sill textures showing in this model. That's because there's
some groups or components that haven't been exploded yet. Select everything
again and Explode .
4. When you have only white faces showing, click the Shaded with Textures
buton again.
5. You might noice if you have reversed any faces the texture will have
disappeared. Select these faces one face at a ime and re-apply the texture
that was there before.
 
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