Game Development Reference
In-Depth Information
10. Use an offset of 1 for the two buildings to the let and right at the botom of
the map.
11. Use an offset of 2.5 for the building between these two, where the game
character starts off. This can be turned into a feature later—steps going up to
the building—where in the game's storyline the character emerges from. Try to
create a 45 degree ramp, either up or down, like the one I've shown highlighted
in the next screenshot:
Search Nedrilad ::

Custom Search